Showing posts with label Google Play. Show all posts
Showing posts with label Google Play. Show all posts

Thursday, 19 March 2015

Take your apps on the road with Android Auto

Posted by Wayne Piekarski, Developer Advocate



Starting today, anyone can take their apps for a drive with Android Auto using Android 5.0+ devices, connected to compatible cars and aftermarket head units. Android Auto lets you easily extend your apps to the car in an efficient way for drivers, allowing them to stay connected while still keeping their hands on the wheel and their eyes on the road. When users connect their phone to a compatible vehicle, they will see an Android experience optimized for the head unit display that seamlessly integrates voice input, touch screen controls, and steering wheel buttons. Moreover, Android Auto provides consistent UX guidelines to ensure that developers are able to create great experiences across many diverse manufacturers and vehicle models, with a single application available on Google Play.



With the availability of the Pioneer AVIC-8100NEX, AVIC-7100NEX, and AVH-4100NEX aftermarket systems in the US, the AVIC-F77DAB, AVIC-F70DAB, AVH-X8700BT in the UK, and in Australia the AVIC-F70DAB, AVH-X8750BT, it is now possible to add Android Auto to many cars already on the road. As a developer, you now have a way to test your apps in a realistic environment. These are just the first Android Auto devices to launch, and vehicles from major auto manufacturers with integrated Android Auto support are coming soon.



With the increasing adoption of Android Auto by manufacturers, your users are going to be expecting more support of their apps in the car, so now is a good time to get started with development. If you are new to Android Auto, check out our DevByte video, which explains more about how this works, along with some live demos.





The SDK for Android Auto was made available to developers a few months ago, and now Google Play is ready to accept your application updates. Your existing apps can take advantage of all these cool new Android Auto features with just a few small changes. You’ll need to add Android Auto support to your application, and then agree to the Android Auto terms in the Pricing & Distribution category in the Google Play Developer Console. Once the application is approved, it will be made available as an update to your users, and shown in the cars’ display.



Adding support for Android Auto is easy. We have created an extensive set of documentation to help you add support for messaging (sample), and audio playback (sample). There are also short introduction DevByte videos for messaging and audio as well. Stay tuned for a series of posts coming up soon discussing more details of these APIs and how to work with them. We also have simulators to help you test your applications right at your desk during development.



With the launch of Android Auto, a new set of possibilities are available for you to make even more amazing experiences for your users, providing them the right information for the road ahead. Come join the discussion about Android Auto on Google+ at http://g.co/androidautodev where you can share ideas and ask questions with other developers.



Wednesday, 18 March 2015

Android Developer Story: Outfit7 — Building an entertainment company with Google

Posted by Leticia Lago, Google Play team



Outfit7, creators of My Talking Tom and My Talking Angela, recently announced they’ve achieved 2.5 billion app downloads across their portfolio. The company now offers a complete entertainment experience to users spanning mobile apps, user generated and original YouTube content, and a range of toys, clothing, and accessories. They even have a silver screen project underway.



We caught up with Iza Login, Rok Zorko and Marko Štamcar - some of the co-founders- in Ljubljana, Slovenia, to learn best practices that helped them in reaching this milestone.





To learn about some of the Google and Google Play features used by Outfit7 to create their successful business, check out these resources:



  • Monetization — explore the options available for generating revenue from your apps and games.

  • Monetization with AdMob — learn how you can maximize your ad revenue.

  • YouTube for Developers — Whether you’re building a business on YouTube or want to enhance your app with video, a rich set of YouTube APIs can bring your products to life.


Tuesday, 17 March 2015

Creating Better User Experiences on Google Play

Posted by Eunice Kim, Product Manager for Google Play



Whether it's a way to track workouts, chart the nighttime stars, or build a new reality and battle for world domination, Google Play gives developers a platform to create engaging apps and games and build successful businesses. Key to that mission is offering users a positive experience while searching for apps and games on Google Play. Today we have two updates to improve the experience for both developers and users.



A global content rating system based on industry standards


Today we’re introducing a new age-based rating system for apps and games on Google Play. We know that people in different countries have different ideas about what content is appropriate for kids, teens and adults, so today’s announcement will help developers better label their apps for the right audience. Consistent with industry best practices, this change will give developers an easy way to communicate familiar and locally relevant content ratings to their users and help improve app discovery and engagement by letting people choose content that is right for them.



Starting now, developers can complete a content rating questionnaire for each of their apps and games to receive objective content ratings. Google Play’s new rating system includes official ratings from the International Age Rating Coalition (IARC) and its participating bodies, including the Entertainment Software Rating Board (ESRB), Pan-European Game Information (PEGI), Australian Classification Board, Unterhaltungssoftware Selbstkontrolle (USK) and Classificação Indicativa (ClassInd). Territories not covered by a specific ratings authority will display an age-based, generic rating. The process is quick, automated and free to developers. In the coming weeks, consumers worldwide will begin to see these new ratings in their local markets.



To help maintain your apps’ availability on Google Play, sign in to the Developer Console and complete the new rating questionnaire for each of your apps. Apps without a completed rating questionnaire will be marked as “Unrated” and may be blocked in certain territories or for specific users. Starting in May, all new apps and updates to existing apps will require a completed questionnaire before they can be published on Google Play.





An app review process that better protects users


Several months ago, we began reviewing apps before they are published on Google Play to better protect the community and improve the app catalog. This new process involves a team of experts who are responsible for identifying violations of our developer policies earlier in the app lifecycle. We value the rapid innovation and iteration that is unique to Google Play, and will continue to help developers get their products to market within a matter of hours after submission, rather than days or weeks. In fact, there has been no noticeable change for developers during the rollout.



To assist in this effort and provide more transparency to developers, we’ve also rolled out improvements to the way we handle publishing status. Developers now have more insight into why apps are rejected or suspended, and they can easily fix and resubmit their apps for minor policy violations.



Over the past year, we’ve paid more than $7 billion to developers and are excited to see the ecosystem grow and innovate. We’ll continue to build tools and services that foster this growth and help the developer community build successful businesses.



Thursday, 26 February 2015

A New Way to Promote Your App on Google Play

Posted by Michael Siliski, Product Management Director, Google Play



Google Play now reaches more than 1 billion people on Android devices in more than 190 countries, helping a growing number of developers like you build successful global businesses. In fact, in the past year, we paid more than $7 billion to developers distributing apps and games on Google Play. We remain as committed as ever to making Google Play the best place to find great apps, games and other entertainment.



App discovery plays a critical role in driving your continued success, and over the past year Google has provided best practices to enhance app discovery and engagement, as well as app promotion tools to get the most out of search and display advertising for developers. We are always looking for new ways to help you get your apps in front of potential new users. That’s why, in the next few weeks, we will begin piloting sponsored search results on Google Play, bringing our unique expertise in search ads to the store.



With more than 100 billion searches every month on Google.com, we’ve seen how search ads shown next to organic search results on Google.com can significantly improve content discovery for users and advertisers, both large and small. Search ads on Google Play will enable developers to drive more awareness of their apps and provide consumers new ways to discover apps that they otherwise might have missed.




In the coming weeks, a limited set of users will begin to see ads from a pilot group of advertisers who are already running Google search ads for their apps. We’ll have more to share in the coming months about the expansion of this program as we look at the results and feedback. We believe search ads will be a useful addition to Google Play for users and developers alike, and we hope this will bring even more success to our developer community.

Tuesday, 24 February 2015

We'll see you at GDC 2015!

Posted by Greg Hartrell, Senior Product Manager of Google Play Games



The Game Developers Conference (GDC) is less than one week away in San Francisco. This year we will host our annual Developer Day at West Hall and be on the Expo floor in booth #502. We’re excited to give you a glimpse into how we are helping mobile game developers build successful businesses and improve user experiences.





Our Developer Day will take place in Room 2006 of the West Hall of Moscone Center on Monday, March 2. We're keeping the content action-oriented with a few presentations and lightning talks, followed by a full afternoon of hands on hacking with Google engineers. Here’s a look at the schedule:



Opening Keynote || 10AM: We’ll kick off the day by sharing to make your games more successful with Google. You’ll hear about new platforms, new tools to make development easier, and ways to measure your mobile games and monetize them.



Running A Successful Games Business with Google || 10:30AM: Next we’ll hear from Bob Meese, the Global Head of Games Business Development from Google Play, who’ll offer some key pointers on how to make sure you're best taking advantage of unique tools on Google Play to grow your business effectively.



Lightning Talks || 11:15AM: Ready to absorb all the opportunities Google has to offer your game business? These quick, 5-minute talks will cover everything from FlatBuffers to Google Cast to data interpolation. To keep us on track, a gong may be involved.



Code Labs || 1:30PM: After lunch, we’ll turn the room into a classroom setting where you can participate in a number of self-guided code labs focused on leveraging Analytics, Google Play game services, Firebase and VR with Cardboard. These Code Labs are completely self-paced and will be available throughout the afternoon. If you want admission to the code labs earlier, sign up for Priority Access here!



Also, be sure to check out the Google booth on the Expo floor to get hands on experiences with Project Tango, Niantic Labs and Cardboard starting on Wednesday, March 4. Our teams from AdMob, AdWords, Analytics, Cloud Platform and Firebase will also be available to answer any of your product questions.



For more information on our presence at GDC, including a full list of our talks and speaker details, please visit g.co/dev/gdc2015. Please note that these events are part of the official Game Developer's Conference, so you will need a pass to attend. If you can't attend GDC in person, you can still check out our morning talks on our livestream at g.co/dev/gdc-livestream.



Android Developer Story: GinLemon - Breaking through with Google Play

Posted by Letitia Lago, Google Play team



It’s not often that a developer is born from a summer holiday joke and a parent’s love of furniture making. But this is exactly how Vincenzo Colucci started GinLemon, a successful app business on Google Play.



The choice of Android was an obvious one to Vincenzo, although he didn’t have experience with Android development at the start — he learned it by downloading the tools and playing with the examples.



From his original scratch card app, to the global success of Smart Launcher, Vincenzo is proof that great apps can come from personal passion and the willingness to do something a little different.



Find out more about Vincenzo’s journey in this video.





Vincenzo and the team he has built around Smart Launcher are working on a major update, which will be free and they hope to release in March. They also have Smart Locker, a series of lock screens with some unique features, in development and other projects in the pipeline.



To learn about creating apps for Google Play and building your own app business, check out The Secrets to App Success on Google Play [ebook], a detailed playbook on the best practices and tools you can use to maximize the reach, retention, and revenue of your new app.



Wednesday, 11 February 2015

The Guardian — Understanding and engaging mobile users

Posted by Leticia Lago, Google Play team



The Guardian is a global news organization with one of the world's largest quality English-speaking news websites, theguardian.com. It has more than 100 million monthly unique browsers and app users, two thirds of which come from outside the UK. With a longstanding reputation for agenda-setting journalism, the publication is most recently renowned for its Pulitzer Prize and Emmy-winning coverage of the disclosures made by whistleblower Edward Snowden. The Guardian’s early adoption of a digital-first policy and continued digital innovation means it has also become a respected name among developers and tech audiences. In the last year, it has launched a redesigned app and new website and been among a handful of publishers to develop its own Glassware.



The Guardian app is taking advantage of unique Google Play and Android features to drive user engagement. Their mobile app readers are now 10 to 20 times more engaged than their average web users. Improving engagement has also helped them lift the rating for their app from 4.0 to 4.4 on Google Play.



Anthony Sullivan, Director of Product, and Tom Grinsted, Product Manager, share some best practices for increasing app engagement in this video.






To learn more, be sure to check out these resources to better engage your users:



  • Convert installs to active users [video] — hear from Matteo Vallone, Partner Development Manager for Google Play, about the best practices for engaging and retaining users through intents, identity, context, and rich notifications as well as delivering a cross-platform user experience.

  • Adding Wearable Features to Notifications [tutorial] — learn how to add notifications to Android Wear devices, including how to make use of the Wear notification features: voice commands, stacks, and pages.

  • Beta testing [help] — discover how to make use of the alpha and beta testing features offered by Google Play, and get feedback from real users.

  • Build your community (of testers) [guide] — get advice on how to build communities on G+ or other social networks, then tap into their skills and enthusiasm to help with testing your app.


Wednesday, 4 February 2015

Trulia sees 30% more engagement using notifications and further innovates with Android Wear

Posted by Laura Della Torre, Google Play team



Trulia’s mission is to make it as easy as possible for home buyers, sellers, owners and renters to navigate the real estate market. Originally a website-based company, Trulia is keenly aware that its users are migrating to mobile. Today, more than 50 percent of Trulia’s business comes from mobile and growth shows no sign of slowing, so they know that’s where they need to innovate.



In the following video, Jonathan McNulty, VP of Consumer Product, and Lauren Hirashima, Mobile Product Manager, at Trulia, talked about how the company successfully leveraged notifications on Android to increase app engagement by 30 percent and has seen 2x the amount of engagement on Android relative to other platforms:





Trulia continues to focus on improving their mobile experience, using Google’s geo-fencing technology to create Nearby Home Alerts, which lets users know when they walk near a new listing. Combined with Android Wear, Trulia now makes it possible for users to see details and photos about a property and call or email the agent, all directly from their watch.



Find out more about using rich notifications on Android and developing for Android Wear. And check out The Secrets to App Success on Google Play (ebook) which contains a chapter dedicated to the best practices and tools you can use to increase user engagement and retention in your app.



Thursday, 15 January 2015

How Google Analytics helps you make better decisions for your apps

Posted by Russell Ketchum, Lead Product Manager, Google Analytics for Mobile Apps



Knowing how your customers use your app is the foundation to keeping them happy and engaged. It’s important to track downloads and user ratings, but the key to building a successful business is using data to dive deeper into understanding the full acquisition funnel and what makes users stick around.



Google Analytics is the easiest way to understand more about what your users are doing inside your app on Google Play, while also simultaneously tracking your users across the web and other mobile platforms. To show how Google Analytics can help, we've created a new "Analyze" section on the Android Developers website for you to check out. We provide guidance on how to design a measurement plan and implement effective in-app analytics – and take advantage of features only available between Google Play and Google Analytics.




The Google Play Referral Flow in Analytics



Google Analytics for mobile apps provides a comprehensive view into your app’s full user lifecycle, including user acquisition, composition, in app behavior, and key conversions. Our Analytics Academy course on mobile app analytics is also a great resource to learn the fundamentals.



Eltsoft LLC, a foreign language learning and education app developer for Android, recognized early on how impactful Google Analytics would have on the company's ability to quickly improve on its apps and meet user needs.



Analytics has really helped us to track the effectiveness of the changes to our app. I would say six months ago, that our success was a mystery. The data said we were doing well, but the whys were not clear. Therefore, we couldn’t replicate or push forward. But today, we understand what’s happening and can project our future success. We have not only the data, but can control certain variables allowing us to understand that data. - Jason Byrne, Eltsoft LLC



Here are some powerful tips to make the most of Google Analytics:



  1. Understand the full acquisition funnel

  2. Uniquely integrated with the Google Play Developer Console, Google Analytics gives you a comprehensive view of the Google Play Referral Flow. By linking Analytics to the Developer Console, you can track useful data on how users move through the acquisition flow from your marketing efforts to the Google Play store listing to the action of launching the app. If you find that a significant number of users browse your app in Google Play, but don’t install it, for example, you can then focus your efforts on improving your store listing.
  3. Unlock powerful insights on in-app purchases

  4. Monitoring in-app purchases in the Google Play Developer Console will show you the total revenue your app is generating, but it does not give you the full picture about your paying users. By instrumenting your app with the Google Analytics ecommerce tracking, you’ll get a fuller understanding of what paying users do inside your app. For example, you can find out which acquisition channels deliver users who stay engaged and go on to become the highest value users.
  5. Identify roadblocks and common paths with the Behavior Flow

  6. Understanding how users move through your app is best done with in-app analytics. With Google Analytics, you can easily spot if a significant percentage of users leave your app during a specific section. For example, if you see significant drop off on a certain level of your game, you may want to make that level easier, so that more users complete the level and progress through the game. Similarly, if you find users who complete a tutorial stay engaged with your app, you might put the tutorial front and center for first-time users.
  7. Segment your audience to find valuable insights

  8. Aggregated data can help you answer questions about overall trends in your app. If you want to unlock deeper insights about what drives your users’ behavior, you can slice and dice your data using segmentation, such as demographics, behavior, or install date. If something changes in one of your key metrics, segmentation can help you get to the root of the issue -- for example, was a recent app update unpopular with users from one geographic area, or were users with a certain device or carrier affected by a bug?
  9. Use custom data to measure what matters for your business

  10. Simply activating the Google Analytics library gives you many out-of-the-box metrics without additional work, such as daily and monthly active users, session duration, breakdowns by country, and many more variables. However, it’s likely that your app has many user actions or data types that are unique to it, which are critical to building an engaged user base. Google Analytics provides events, custom dimensions, and custom metrics so you can craft a measurement strategy that fits your app and business.
  11. No more one-size-fits-all ad strategy

  12. If you’re a developer using AdMob to monetize your app, you can now see all of your Analytics data in the AdMob dashboard. Running a successful app business is all about reaching the right user with the right ad or product at the right time. If you create specific user segments in Google Analytics, you can target each segment with different ad products. For example, try targeting past purchasers with in-app purchase ads, while monetizing users who don’t purchase through targeted advertising.


By measuring your app performance on a granular level, you will be able to make better decisions for your business. Successful developers build their measurement plan at the same time as building their app in order to set goals and track progress against key success metrics, but it’s never too late to start.



Choose the implementation that works best for your app to get started with Google Analytics today and find out more about what you can do in the new “Analyze” section of developers.android.com.



Join the discussion on



+Android Developers

Tuesday, 9 December 2014

Over goes big and goes home with Android

Posted by Leticia Lago, Google Play team



Over has taken a simple idea, adding text and artwork to photos, and turned it into a creative tool that enables anyone to easily and intuitively add a unique twist to any image.



The Over team recently decided to bring their successful app to Android. “We love unlocking human creativity and Android offers a massive opportunity for doing just that. It was a no-brainer,” says Aaron Marshall, Founder, CEO, and Designer at Over. “Moving to Cape Town was eye-opening in many ways. It made me experience first-hand how many people outside the US use Android. We see users in emerging markets using mobile devices as their primary device, and believe there is a lot of opportunity in providing them with creative tools for mobile.”



The entire team was new to the platform, and were quickly impressed by the ease of development and the power of the distribution tools in the Developer Console on Google Play.



In this video, the Over team talk about their experiences learning and working with Android.





Over engineer Johan Nell, who arrived with Java experience but hadn’t worked with Android, says that he and fellow engineer Herko Lategan “were able to get a working prototype out in the first week.”



Android plays a big part in Over living up to its mantra of “go big, and go home”. As Aaron explains, “we don’t think you should be sacrificing your family to create wealth, or add value, or change the world. Being able to experiment and iterate quickly is crucial in helping us achieve this goal.”



To learn about starting a successful business with Android, be sure to check out these resources:



  • The Secrets to App Success on Google Play [ebook] — a detailed playbook on the best practices and tools you can use to maximize the reach, retention, and revenue of your new app.

  • Getting Started [training] — check out this comprehensive learning resource that takes you from first principles through to the most powerful Android APIs.


Wednesday, 19 November 2014

Chinese Developers Can Now Offer Paid Applications to Google Play Users in More Than 130 countries

By Ellie Powers, product manager for Google Play







Google Play is the largest digital store for Android users to discover and purchase their favorite mobile app and games, and the ecosystem is continuing to grow globally. Over the past year, we’ve expanded the list of countries where app developers can sign up to be merchants on Google Play, totaling 60 countries, including Lebanon, Jordan, Oman, Pakistan, Puerto Rico, Qatar and Venezuela most recently.



As part of that continued effort, we’re excited to announce merchant support in China, enabling local developers to export and sell their apps to Google Play users in more than 130 countries. Chinese developers can now offer both free and paid applications through various monetization models, including in-app purchasing and subscriptions. For revenue generated on Google Play, developers will receive payment to their Chinese bank accounts via USD wire transfers.



If you develop Android apps in China and want to start distributing your apps to a global audience through Google Play, visit play.google.com/apps/publish and register as a developer. If you want to sell apps and in-app products, you'll need to also sign up for a Google Wallet merchant account, which is available on the “Revenue” page in the Google Play Developer Console. After you’ve uploaded your apps, you can set prices in the Developer Console and later receive reports on your revenue. You’ll receive your developer payouts via wire transfer. For more details, please visit our developer help center.



We look forward to continuing to roll out Google Play support to developers in many more countries around the world.



中国开发者可以向全球130个国家的Google Play用户提供付费应用啦



发表者:Ellie Powers, Google Play产品经理



Google Play是一个可让Android用户发现和购买他们喜爱的移动应用程序和游戏的全球最大的应用商店,这个生态系统在全球迅速成长。过去一年中,我们已经扩展到60个国家,让应用程序开发人员可以注册成为 Google Play的商家,其中新近支持的国家包括黎巴嫩、约旦、阿曼、巴基斯坦、波多黎各、卡塔尔和委内瑞拉。



作为持续改进 Google Play努力的一部分,我们很高兴地宣布在中国增加了对商家的支持,让中国的开发者能售卖应用程序到130个国家的 Google Play 用户。中国的开发者现在可以提供通过各种盈利模式的免费和付费应用,包括应用内购买和订阅。在 Google Play 产生的营收将通过美元电汇的方式支付给开发者的中国的银行账户。



如果你在中国开发Android应用程序,并希望通过 Google Play 把应用程序推广到全球,请登录play.google.com/apps/publish 并建立你的 Google Play 开发者账户。如果你想售卖付费的应用程序和应用程序内的产品,则需要再注册一个Google 电子钱包商家帐户,通过Google Play开发者控制台里的”营收”页面进行设置。上传应用程序后,你可以通过开发者控制台设定价格,之后就可以收到营收报告,你将会通过电汇的方式获得收入。



我们将继续增加更多 Google Play 商家支持的国家,敬请关注。

更多详情,请访问我们的开发者帮助中心



Wednesday, 12 November 2014

EyeEm Improves User Engagement through Android Design

By Leticia Lago, Google Play team


EyeEm is a global community for photographers that goes beyond sharing photos with friends: photographers can share tips, take part in missions, and sell their photos. To win more customers, a design that best showcases photos from the community is very important for this Berlin-based company.



With the idea of bringing a beautiful, simple experience to their fast growing base of Android users, the team recently embarked on a redesign of their app. Following the Android design principles, they stripped back the UI and simplified navigation. This allowed them to deliver a more streamlined app experience, along with a clean, crisp design that presents photos beautifully. And it paid off. According to Ramzi Rizk, EyeEm co-founder and CTO, “Our new design helped improve user growth and retention across the board, in every single metric we have.”



In the following video, Rizk and colleague Matias Castello, Product Head of Mobile, talk about their experience applying Android design to their app and the improvements in user engagement it has achieved:






Resources to help you with design



To learn more about how to design your apps for Android devices and achieve great user engagement and retention, be sure to check out these resources:



  • Android Design — all the information you need to understand and implement Android design principles in your app.


  • Design.Bytes — presented by the Google designers who created Material Design and apps, such as the Google I/O 2014 app, these videos provide a fun and informative introduction to Android design.


Thursday, 6 November 2014

Introducing a New Guide, “The Secrets to App Success on Google Play”

By Dom Elliott, Google Play team



With more than 50 billion apps and games downloaded in total, Google Play is helping developers and content creators around the world build successful businesses. In fact, we paid out more than $5 billion over the last year to developers for creating incredible apps that are changing the way people communicate, live, work, and play.



Developing an app or game and distributing it on Google Play is a good start, but it’s only the first step to building a sustainable business. That’s why we’ve written “The Secrets to App Success on Google Play,” a detailed playbook on the best practices and tools you can use to maximize the reach, retention, and revenue of your new app.





The guide is separated into the following sections:




  • Publishing on Google Play — using the Google Play Developer Console to distribute your app to over 1 billion Android users worldwide.

  • Quality — The fundamentals of building a great app and an insight into the Google Play guidelines and policies.

  • Discoverability & reach — Maximizing your app's discoverability and reaching the widest audience possible.

  • Engagement & retention — Converting installations into active users and improving user retention.

  • Monetization — Monetization strategies to generate ongoing, growing revenue streams.

  • Measurement with Google Analytics — Understanding your users and improving your app experience, conversions, and marketing.

  • Going global — Launching your app in local markets around the world.



Download the guide now in English (PDF, 11MB) or get it on Google Play. We’ll release the guide in more languages in the coming months. If you’re in the US or the UK, we also have a limited number of printed copies that we are offering to send for free. Request a printed copy here.



Once you’ve checked out the guide, we’d love to hear your feedback so we can continue to improve, let us know what you think.



Wednesday, 5 November 2014

Going Global: Space Ape Games Finds Success in Japan

By Leticia Lago, Google Play team




There are many ways to find success for a game on the international stage: it’s not a simple formula, it’s a combination of things, ranging from localizing effectively to choosing the right price. London-based Space Ape Games brought together a range of resources and tactics to take Samurai Siege into Japan, growing that market to contribute up to 15% of the game’s average $55,000 daily earnings.



John Earner, Simon Hade, and Toby Moore founded Space Ape Games in 2012 with just 12 people. Their goal, to create amazing multiplayer mobile games. Samurai Siege is their first game and they found that Android players have great retention and monetize well. “Our experience has been great with Google Play. We have found that it is half of our audience and half of our business,” says John.



Check out the video below to hear more about how Space Ape expanded to Japan.









Resources to help you grow globally



You can grow your games business worldwide too, and maximize your distribution potential with Google Play. Be sure to check out these resources:




  • Reaching players in new territories panel [VIDEO] — Hear first hand experiences from game developers who have successfully taken games to international markets. Antonin Lhuillier (Gameloft), Anatoly Ropotov (Game Insight), Saad Choudri (Miniclip), Eyal Rabinovich (Playscape), and Joe Raeburn (Space Ape Games) share their tips for localization, culturalization, and more.


  • Go Global session [VIDEO] — Hyunse Chang, from the Google Play Apps and Games team in Korea, shares key insights into APAC markets and trends among successful apps and games in the region. Leverage these pro tips and best practices to expand your reach to a wider audience.


  • Localization checklist — This document identifies the essential aspects of localization, to help you get your app ready for a successful worldwide launch on Google Play.











Wednesday, 29 October 2014

The fastest route between voice search and your app

By Jarek Wilkiewicz, Developer Advocate, Google Search

How many lines of code will it take to let your users say Ok Google, and search for something in your app? Hardly any. Starting today, all you need is a small addition to your AndroidManifest.xml in order to connect the Google Now SEARCH_ACTION with your searchable activity:



<activity android:name=".SearchableActivity">
<intent-filter>
<action android:name="com.google.android.gms.actions.SEARCH_ACTION"/>
<category android:name="android.intent.category.DEFAULT"/>

</intent-filter>
</activity>


Once you make these changes, your app can receive the SEARCH_ACTION intent containing the SearchManager.QUERY extra with the search expression.



At Google, we always look for innovative ways to help you improve mobile search and drive user engagement back to your app. For example, users can now say to the Google app: “Ok Google, search pizza on Eat24” or “Ok Google, search for hotels in Maui on TripAdvisor.”





This feature is available on English locale Android devices running Jelly Bean and above with the Google app v3.5 or greater. Last but not least, users can enable the Ok Google hot-word detection from any screen, which offers them the fastest route between their search command and your app!



Tuesday, 7 October 2014

Updated Cross-Platform Tools in Google Play Game Services


By Ben Frenkel, Google Play Games team





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Game services UIs are now updated for material design, across all of the SDKs.






Game developers, we've updated some of our popular developer tools to give you a consistent set of game services across platforms, a refreshed UI based on material design, and new tools to give you better visibility into what users are doing in your games.



Let’s take a look at the new features.



Real-time Multiplayer in the Play Games cross-platform C++ SDK



To make it easier to build cross-platform games, we’ve added Real-Time Multiplayer (RTMP) to the latest Google Play Games C++ SDK. The addition of RTMP brings the C++ SDK to feature parity with the Play services SDK on Android and the Play Games iOS SDK. Learn more »




Material Design refresh across Android, cross-platform C++, and iOS SDKs



We’ve incorporated material design into the user-interface of the latest Play Games services SDKs for Android, cross-platform C++, and iOS. This gives you a bold, colorful design that’s consistent across all of your games, for all of your users. Learn more »




New quests features and completion statistics



Quests are a popular way to increase player engagement by adding fresh content without updating your game. We’ve added some new features to quests to make them easier to implement and manage.



First, we’ve simplified quests implementations by providing out-of-the-box toasts for “quest accepted” and “quest completed” events. You can invoke these toasts from your game with just a single call, on any platform. This removes the need to create your own custom toasts, though you are still free to do so.



You also have more insight into how your quests are performing through new in-line quest stats in the Developer Console. With these stats, you can better monitor how many people are completing their quests, so you can adjust the criteria to make them easier to achieve, if needed. Learn more »



Last, we’ve eliminated the 24-hour lead-time requirement for publishing and allowing repeating quests to have the same name. You now have the freedom to publish quests whenever you want with whatever name you want.







New quest stats let you see how many users are completing their quests.






Multiplayer game statistics



Now when you add multiplayer support through Google Play game services, you get multiplayer stats for free, without having to implement a custom logging solution. You can simply visit the Developer Console to see how players are using your multiplayer integration and look at trends in overall usage. The new stats are available as tabs under the Engagement section. Learn more »






Multiplayer stats let you see trends in how players are using your app's multiplayer integration.






New game services insights and alerts



We’re continuing to expand the types of alerts we offer the Developer Console to let you know about more types of issues that might be affecting your users' gameplay experiences. You’ll now get an alert when you have a broken implementation of real-time and turn-based multiplayer, and we’ll also notify you if your Achievements and Leaderboard implementations use too many duplicate images. Learn more »



Get Started



You can get started with all of these new features right away. Visit the Google Play game services developer site to download the updated SDKs. For migration details on the Game Services SDK for iOS, see the release notes. You can take a look at the new stats and alerts by visiting the Google Play Developer Console.




Tuesday, 16 September 2014

Google Play Services 6.1

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Google Play services 6.1 is now rolled out to devices worldwide, bringing you the newest features from Google to help you optimize your apps. You can get started developing today by downloading the Google Play services SDK from the Android SDK Manager.



Google Play services 6.1 adds Enhanced Ecommerce analytics support from Google Tag Manager and offers new improvements to the Google Drive Android API. With the latest release, we’re also including a refresh of the Google Fit developer preview, so that you can test your fitness apps on any Android device.



Analytics



Launched in Google Play services 5.0, Enhanced Ecommerce is an analytics extension designed to provide richer insights into pre-purchase shopping behavior and into product performance. It’s a great way to gain visibility into the full customer journey, helping you understand how different user acquisition campaigns are performing at a granular level. By including support for Enhanced Ecommerce in Google Tag Manager with the latest release of Google Play services, we are supercharging your ability to regularly update and manage tags on mobile apps more easily, so that you can consistently measure product impressions, shopping funnel events, and more.



Drive



To make it easier to use Drive, we added enhancements to the Google Drive Android API. With the new Completion Events feature, you can see when actions are committed to the server and improve the response time to conflicts. Material design elements have been incorporated into the File Picker UI, along with the addition of Recent and Starred views. A new setParents() method enables you to organize files and folders, while the previous Contents class has been replaced with a simpler DriveContents class.



Learn more about how to use these new features in this DevBytes video.



Google Fit



Initially introduced in August, the Google Fit Developer Preview has been refreshed to enable you to test your new fitness apps on any Android device. We expect to make additional changes to the APIs, so please check back with us on new developments.



Get Started



To get started developing, download the latest Google Play services SDK from the Android SDK Manager. For details on the new APIs, take a look at the New Features documentation. For setup information, see Set Up Google Play Services SDK.



To learn more about Google Play services and the APIs available to you through it, visit the Google Services section on the Android Developers site.



We hope you enjoy this release of Google Play services!









Tuesday, 2 September 2014

The Beautiful Design Summer 2014 Collection on Google Play

Posted by Marco Paglia, Android Design Team






It’s that time again! Last summer, we published the first Beautiful Design collection on Google Play, and updated it in the winter with a fresh set of beautifully crafted apps.



Since then, developers have been hard at work updating their existing apps with new design ideas, and many new apps targeted to phones and tablets have launched on Google Play sporting exquisite detail in their UIs. Some apps are even starting to incorporate elements from material design, which is great to see. We’re on the lookout for even more material design concepts applied across the Google Play ecosystem!



Today, we're refreshing the Beautiful Design collection with our latest favorite specimens of delightful design from Google Play. As a reminder, the goal of this collection is to highlight beautiful apps with masterfully crafted design details such as beautiful presentation of photos, crisp and meaningful layout and typography, and delightful yet intuitive gestures and transitions.



The newly updated Beautiful Design Summer 2014 collection includes:




Flight Track 5, whose gorgeously detailed flight info, full of maps and interactive charts, stylishly keeps you in the know.




Oyster, a book-reading app whose clean, focused reading experience and delightful discovery makes it a joy to take your library with you, wherever you go.




Gogobot, an app whose bright colors and big images make exploring your next city delightful and fun.




Lumosity,
Vivino,
FIFA,
Duolingo,
SeriesGuide,
Spotify,
Runtastic,
Yahoo News Digest… each with delightful design details.




Airbnb, a veteran of the collection from this past winter, remains as they continue to finesse their app.



If you’re an Android designer or developer, make sure to play with some of these apps to get a sense for the types of design details that can separate good apps from great ones. And remember to review the material design spec for ideas on how to design your next beautiful Android app!.






Tuesday, 29 July 2014

Grow with Google Play: Scaled Publishing and New App Insights

By Kobi Glick, Google Play team



If you're growing your business on Google Play, the Google Play Developer Console is one of the most important tools at your disposal. At Google I/O, we introduced a number of new changes that give you valuable insight into how your app is performing. Here's an overview of some of the improvements you can now take advantage of.



Publishing API for scaling your app operations



Today we're happy to announce that the Google Play Developer Publishing API is now available to all developers. The API will let you upload APKs to Beta testing, Staged rollout and Production, and integrate publishing operations with your release processes and toolchain. The Publishing API also makes it easier for you to manage your in-app products catalog, provide tablet-specific screenshots, and localize your store listing text and graphics. The Publishing API will help you focus on your core business, with less time managing your releases, even as your business grows to more apps and markets.



Actionable insights at the right time



Email notifications for alerts


Recently, we added Alerts in the Developer Console to let you know when there are sudden changes in important stats like app installs, ratings, and crashes. You can now turn on email notifications for Alerts so that, even while you’re not in the Developer Console, you’ll be informed of relevant events before they can have a broader effect on your app. You can turn on email notifications for one or more of your apps under Email Preferences in the Developer Console settings.






New Optimization Tips


You’ll now see new Optimization Tips with instructions when we detect opportunities to improve your app. For example, we’ll let you know when updated versions of APIs you use are available — such as new Google Play in-app billing or Google Maps APIs. For games developers, we’ll also surface opportunities to use Google Play game services that can help improve users’ gaming experience and drive engagement. To see what tips we suggest for you, go to your app in the Developer Console and click on Optimization Tips.



Better data to inform your business decisions



Enhanced revenue statistics


To help you better understand your commercial success, we’ve enhanced revenue statistics in the Finance section of the Developer Console. We now let you see the average revenue per paying user (ARPPU) and give you more ways to analyse buyer data, such as comparing returning buyers (i.e., those who also made purchases in the past) to new buyers.







Bulk export of reviews


You can already engage with your users by reading and replying to reviews in the Developer Console and we’ve now added bulk export of reviews so you can download and analyze your app’s reviews en masse. This is particularly useful if you receive a large volume of reviews and want to perform your own sentiment analysis.



Improved stats for beta releases and staged rollouts



Since last year’s launch, you’ve used beta testing to release alpha and beta versions of your app, and staged rollout to gradually launch your app to production. To help you make the most of this feature, we’re now improving the way alpha, beta and staged rollout specific stats are displayed. When viewing your app and crash statistics you can now filter the app version by alpha, beta, or staged rollout to better understand the impact of your testing.



Improved reporting of native crashes



If you develop in native code, we’ve improved the reporting and presentation specifically for native crashes, with better grouping of similar crashes and summarizing of relevant information.






Deep-linking to help drive engagement



Finally, we’ve also added website verification in the Developer Console, to enable deep-linking to your app from search results. Deep-linking helps remind users about the apps they already have. It is available through search for all apps that implement app indexing. For example, if a user with the Walmart Android app searches for “Chromecast where to buy”, they’ll go directly to the Chromecast page in the Walmart app. The new App Indexing API is now open to all Android developers, globally. Get started now.









We hope you find these features useful and take advantage of them so that you can continue to grow your user base and improve your users’ experience. If you're interested in some other great tools for distributing your apps, check out this blog post, or any of the sessions which have now been posted to the Google Developers Channel.

Wednesday, 2 July 2014

Google Play Services 5.0

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Google Play services 5.0 is now rolled out to devices worldwide, and it includes a number of features you can use to improve your apps. This release introduces Android wearable services APIs, Dynamic Security Provider and App Indexing, whilst also including updates to the Google Play game services, Cast, Drive, Wallet, Analytics, and Mobile Ads.




Android wearable services



Google Play services 5.0 introduces a set of APIs that make it easier to communicate with your apps running on Android wearables. The APIs provide an automatically synchronized, persistent data store and a low-latency messaging interface that let you sync data, exchange control messages, and transfer assets.



Dynamic security provider



Provides an API that apps can use to easily install a dynamic security provider. The dynamic security provider includes a replacement for the platform's secure networking APIs, which can be updated frequently for rapid delivery of security patches. The current version includes fixes for recent issues identified in OpenSSL.



Google Play game services



Quests are a new set of APIs to run time-based goals for players, and reward them without needing to update the game. To do this, you can send game activity data to the Quests service whenever a player successfully wins a level, kills an alien, or saves a rare black sheep, for example. This tells Quests what’s going on in the game, and you can use that game activity to create new Quests. By running Quests on a regular basis, you can create an unlimited number of new player experiences to drive re-engagement and retention.



Saved games lets you store a player's game progress to the cloud for use across many screen, using a new saved game snapshot API. Along with game progress, you can store a cover image, description and time-played. Players never play level 1 again when they have their progress stored with Google, and they can see where they left off when you attach a cover image and description. Adding cover images and descriptions provides additional context on the player’s progress and helps drive re-engagement through the Play Games app.




App Indexing API



The App Indexing API provides a way for you to notify Google about deep links in your native mobile applications and drive additional user engagement. Integrating with the App Indexing API allows the Google Search app to serve up your app’s history to users as
instant Search suggestions, providing fast and easy access to inner pages in your app. The deep links reported using the App Indexing API are also used by Google to index your app’s content and surface them as deep links to Google search result.



Google Cast



The Google Cast SDK now includes media tracks that introduce closed caption support for Chromecast.



Drive



The Google Drive API adds the ability to sort query results, create folders offline, and select any mime type in the file picker by default.



Wallet



Wallet objects from Google take physical objects (like loyalty cards, offers) from your wallet and store them in the cloud. In this release, Wallet adds "Save to Wallet" button support for offers. When a user clicks "Save to Wallet" the offer gets saved and shows up in the user's Google Wallet app. Geo-fenced in-store notifications prompt the user to show and scan digital cards at point-of-sale, driving higher redemption. This also frees the user from having to carry around offers and loyalty cards.



Users can also now use their Google Wallet Balance to pay for Instant Buy transactions by providing split tender support. With split tender, if your Wallet Balance is not sufficient, the payment is split between your Wallet Balance and a credit/debit card in your Google Wallet.



Analytics



Enhanced Ecommerce provides visibility into the full customer journey, adding the ability to measure product impressions, product clicks, viewing product details, adding a product to a shopping cart, initiating the checkout process, internal promotions, transactions, and refunds. Together they help users gain deeper insights into the performance of their business, including how far users progress through the shopping funnel and where they are abandoning in the purchase process. Enhanced Ecommerce also allows users to analyze the effectiveness of their marketing and merchandising efforts, including the impact of internal promotions, coupons, and affiliate marketing programs.



Mobile Ads



Google Mobile Ads are a great way to monetise your apps and you now have access to better in-app purchase ads. We've now added a default implementation for consumable purchases using the Google Play In-app Billing service.



And that’s another release of Google Play services. The updated Google Play services SDK is now available through the Android SDK manager. For details on the APIs, please see New Features in Google Play services 5.0.











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